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Scavenger Hunt

When staff starts a hunt, everyone can take part. Open your world map and look for the gold search circle in the overworld. Somewhere inside is a small weathered pouch.

The circle gets smaller when a new clue arrives, with a short notification sound. The pouch stays inside every circle, but is not marked at its center. The map shows the time until the next clue. The final circle stays until someone finds the pouch or staff ends the hunt.

Find the pouch by looking around the world, not by holding Ctrl+Shift. Stand beside it while alive, with a clear view, and double-click it. The first valid claim wins, is announced to the server, and ends the hunt for everyone.

There is no queue or entry fee. Joining late is fine. Type [scavenger to check whether a hunt is running. Staff chooses the clue interval; early playtests use one minute. This first version announces the winner without an automatic prize payout.

Update and fully restart the client to see search circles and hear clue updates. Hunts end when the server restarts.