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Quest Tracker

A sticky floating panel that mirrors your currently tracked quest's objectives and progress. It updates live off the quest snapshots the server pushes - kill a mob that counts toward an objective and the progress bar fills on the next frame. It's your "what am I doing right now" widget pinned in the corner, so you don't have to open the full Quests panel to check.

How to use it

The tracker appears automatically once you have a quest tracked in your journal. Open the journal (paperdoll → Quests, or [quest / [questjournal), pick the quest you're actively working on, and toggle the "Track" checkbox. The tracker shows up in the top-right corner.

What's on it:

  • The quest's title (gold).
  • The objectives you still have to do, each with its text and a thin progress bar showing current / required (e.g. "Slay 3 giant rats").
  • Finished objectives collect under one collapsed Completed Steps: N line at the top. Click that line to expand or collapse the completed objective names without crowding out what remains.
  • Hover any objective to open a large detail card without reopening the journal. It identifies the current, upcoming, or completed step and shows the full authored hint, exact progress, and quest context. The card can be scrolled when a longer description needs more room.
  • When every objective is done, the tracker shows a single line telling you to return to the quest giver.

Completing an objective now raises a modern card above your character with the quest name, the step you finished, and the next step when one remains. The card follows you briefly, stays inside the game view, and fades away on its own. To hide these cards, open Options, choose General, and clear Show modern quest step notifications above my character. This setting is saved per character, and turning it off does not remove quest updates from your journal or tracker.

To hide the tracker, right-click it to dismiss it, or untrack the quest in your journal. A right-click dismissal stays closed until you track a different quest (or re-track the current one) - it won't pop back up on the next snapshot. To move the tracker to a different quest, just track that one; the old quest's track-flag clears itself.

Full Quest Journal

The full journal opens centered when you use [quest or [questjournal. On a laptop or a shorter game window, it rearranges itself to the available space instead of shrinking all of its text. The quest list and quest details keep separate scroll areas, and action buttons wrap when the panel is narrow. On a roomy display it keeps the original large-screen layout.

For an active quest, the Track, Mark on Map, and Abandon buttons sit at the top of the quest details, right under the quest giver's name, so you can reach them without scrolling past a long tale.

You can also drag the gilt grip in the lower-right corner to choose your own journal size. That size lasts for the rest of your session and resets the next time you start the client.

Command What it does
[quest, [questjournal Open the full Quests panel (the heavier modal).
-questarrow gps/arrow/off Set your Quest Guidance mode (described below). With no argument it flips between GPS and off.

Finding the quest giver

Quest givers wear a floating marker so you can pick them out of a crowd:

  • A gold ! is a quest you can accept here.
  • A muted blue-grey ? is a quest you've taken but aren't ready to turn in yet - nothing to do at this NPC right now.
  • A bright green ? means this is your current destination - your objective is "report to this person." Walk up and talk.

One color per meaning: gold means "new quest here", blue-grey means "already yours, come back later", green means "turn in now".

That marker hangs over the NPC's head, so it only shows once they're on your screen. The overhead ? works this way for every quest.

Quest Guidance: pick how you are pointed

The opening Report to Elder Mara quest gives you a short guided look at its gold world-map marker. Closing that guide with Finish, Skip, Escape, or right-click only dismisses the lesson. Your quest remains active and tracked, and your guidance choice stays whatever you picked on the path-selection screen.

After Know Thyself, Mara also asks whether you want to begin with combat or a gathering-and-crafting lesson. Choosing Lumberjacking, Mining, or Skinning puts Hilda, Brennen, or Ysabet on the world map and briefly highlights that marker. Your saved guidance mode also points you there with the Quest GPS line or Classic Arrow until you accept the mentor's first lesson. Tracking another quest takes priority. It is only a suggested next stop: it does not lock your character out of any quest or profession.

There are three ways the world can point you at your tracked objective, and you choose one. The game asks you once, on the same screen where you pick your path, and you can change it whenever you like under Profile ▸ QOL Features ▸ Quest Guidance.

Mode What you see
Quest GPS (default) A glowing green path line drawn on the ground toward your destination. It bends around anything you cannot walk through, redraws as you move, and pulses toward your goal.
Classic Arrow An arrow pinned to the edge of your screen, pointing at your destination. No line on the ground.
Off Neither. Find the way yourself.

The line appears when the destination is on your current map and within about 100 tiles; for farther goals, follow the blinking world-map marker instead. The arrow has no distance limit of its own, so it keeps pointing while the destination is on your map.

The -questarrow gps, -questarrow arrow and -questarrow off client commands set the same saved preference. The setting is per character.

The overhead markers are not affected. The ! and ? over an NPC, and the world-map marker, show in all three modes, Off included. Off means no ground line and no edge arrow, not the removal of quest markers.

Behaviour notes

  • Snapshot-driven. Every quest snapshot the server pushes updates the tracker live - the bar fills the moment a kill counts toward your objective.
  • No track, no tracker. With nothing marked tracked, the panel hides itself. It only shows up when there's something to show.
  • Closing it untracks the quest. Right-click the tracker (or click the ) to close it - that also untracks the quest, so the tracker and the journal's Track checkbox always agree (no more "box closed but still ticked"). Re-track the quest in the journal to bring the tracker back.
  • Drag it where you like - and resize it. The tracker opens on the left of the screen and you can drag it anywhere. Grab the gilt handle in the lower-right corner and drag to resize it - make it bigger for a long objective list, or smaller to tuck it out of the way. Both the position and the size stick for the rest of your session (they reset to the defaults on your next login).
  • Resilient. Malformed updates silently no-op, so a glitchy snapshot can't take the rest of the client down with it; the tracker keeps its last good state.