Quest Tracker¶
A sticky floating panel that mirrors your currently tracked quest's objectives and progress. Updates live as the server pushes quest snapshots — kill a mob that counts toward your objective and the tracker's progress bar fills the next frame. The WoW-style "what am I doing right now" widget at the corner of your screen, without needing to open the full Quests panel.
How to use it¶
The tracker appears automatically when you have a quest tracked in your journal. Open the journal (paperdoll → Quests, or [quest / [questjournal), pick the quest you're actively working on, and toggle the "Track" checkbox. The tracker shows up in the top-right corner.
What's on it:
- The quest's title (gold).
- Up to a handful of objective lines with their text.
- A thin progress bar under each objective showing
current / required(e.g. "Slay 3 giant rats"). - Completed objectives render in green; in-progress in off-white; not-yet-counting in grey.
To hide the tracker, right-click it to dismiss it, or untrack the quest in your journal. A right-click dismissal stays closed until you track a different quest (or re-track the current one) — it won't pop back up on the next snapshot. To switch the tracker to a different quest, just track a different one — the old quest's track-flag auto-clears.
Related commands¶
| Command | What it does |
|---|---|
[quest, [questjournal |
Open the full Quests panel (the heavier modal). |
The tracker pinned to the top-right corner with an active "Slay rats" objective.
Behaviour notes¶
- Snapshot-driven. Every quest snapshot the server pushes to your client updates the tracker live — the bar fills the moment a kill counts toward your objective.
- No track? No tracker. If you have no quest marked tracked, the gump hides itself. It only appears while there's something to show.
- Right-click dismiss is sticky. Right-clicking the tracker closes it and keeps it closed even as live snapshots keep arriving — it only comes back when a new quest becomes the tracked one (or you re-track the same quest after untracking it). So you can clear the panel mid-quest without it fighting you.
- No persistence. The tracker is recreated each session at a fixed top-right anchor (24px from right edge, 96px from top). Drag support is on the roadmap if there's demand.
- Resilient. Malformed updates silently no-op so a glitchy snapshot can't crash the rest of the client; the tracker keeps its last good state.