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Wilderness & gathering skills

Tracking, taming, herding, mining, fishing, woodcutting, camping — the outdoor side of UO. Most are vanilla T2A; the big Lyonspyre-touched one is Animal Taming.

Summary

Skill What it does Useful at Lyonspyre changes
Tracking Find nearby creatures/players by category & direction Hunters, scouts, 60+ None
Animal Lore Inspect pet stats; gate for pet res; gate for high-skill taming Tamers, 100 None
Animal Taming Tame wild creatures into permanent pets Dedicated tamers, 100 (150 cap) Initial target range 2 → 6 tiles; hard floor at MinTameSkill (no chance below); Beastcall dungeon-talent chance bonus
Veterinary (cross-listed from Healing) Heal pets via bandage Tamers, 100 None
Camping Set a campfire for safe logout (instant logout, regen bonus) All outdoor builds, 50+ None
Fishing Cast a fishing pole for fish, junk, occasionally treasure Casual / SoS chasers, 80–100 None
Mining Swing pickaxe at mountain tiles for ore Smiths, 100 None
Herding Move a tame/wild animal where you want it Quest skill, mostly None

Tracking

Use the skill, pick a category (Animals / Monsters / Humans / Sea), see arrows pointing at all matches in range. Range scales with skill (~10 tiles base, more at GM). The tracking arrow follows the target as long as they're in range.

Useful at: 60+ on hunters. 100 lets you spot nearby reds before they spot you (anti-PvP scouting).

Lyonspyre changes: None to the skill. Lyonspyre's Quest Tracker is a separate UI system that uses similar arrow rendering but is unrelated mechanically.

Animal Lore

Two main uses:

  1. Inspect a pet — see exact str/dex/int, skills, current/max HP, control slots, bonded status
  2. Gate for advanced pet operations — pet resurrect requires Vet AND Lore at 80+; high-skill taming requires Lore as a prerequisite

Also drives the lore-based "what's that creature" inspection some quest NPCs use.

Useful at: 100 for any serious tamer.

Lyonspyre changes: None to the skill itself. Lyonspyre adds pet stat rolls, levels 0–50, bonding at L1, skill-gap mechanics (pets foundation); these are pet-tree features, not Animal Lore mechanics.

Animal Taming

The big one. Target a wild creature, attempt to tame it through a 30-second cycle of skill checks. Successful tame = creature becomes your pet (you own it, it follows commands, you can name/release/transfer it).

Vanilla T2A formula:

chance = (yourTaming - creatureMinTame) / range

with a 25-point window below MinTame where you can attempt at low odds.

Lyonspyre changes:

  • Initial target range bumped 2 → 6 tiles. Vanilla 2 was frustrating with 3–4 tile targets; 6 matches the in-tame distance check.
  • Hard MinTameSkill gate. You must be ≥ creature's MinTameSkill to even attempt. The 25-point sub-window was technically there but gave sub-0.5% chance — wasted player time. Dropping below MinTame now shows "You have no chance of taming this creature" immediately.
  • Beastcall dungeon-talent bonus. If the player is inside a dungeon zone with the Beastcall talent unlocked, the skill check gets a per-rank bonus to taming chance. Dungeon-scoped only.
  • 150 skill cap on Lyonspyre via Mote of Mastery (vanilla was 100). Tames above 100 require the cap raise; the formula extends linearly.

Useful at: 100 base / 150 capped for any tamer. Below 100 you're locked out of mid-tier tames (mares, dragons) entirely.

Veterinary (cross-reference)

See Healing → Veterinary. Same mechanics as Healing, applied to pets.

Camping

Light a campfire (uses kindling, or some wood + a fire-starter tool). While at the campfire:

  • Instant logout — no 5-minute timer; useful in wilderness without an inn
  • Slight regen bonus — heals slightly faster while near the fire

Useful at: 50+ for the instant logout in the wild. Skippable in town (inns/houses do the same).

Lyonspyre changes: None.

Fishing

Equip pole, target water tile, wait. Catches fish, occasionally junk (boots, shoes — joke loot from origin UO), occasionally Messages in a Bottle (SoS — Sunken Ship) that decode to treasure coordinates. SoS chase is the late-game fishing endgame.

Useful at: 80–100 for SoS chasers. 60 is fine for self-sourced food fish.

Lyonspyre changes: None to skill mechanics. Lyonspyre's Naval system (ships, cannons, salvage) interacts with the SoS loot table but the fishing skill checks are vanilla.

Mining

Equip pickaxe, target a mountain/cave-wall tile, swing. Returns ore (color varies by region on shards with colored-ore tree). Repeated mining of the same tile triggers the anti-macro cooldown; move between tiles to keep gaining.

Useful at: 100 for smiths.

Lyonspyre changes: None to the skill check. Colored-ore distribution is map-specific.

Herding

Move a tame or wild animal to a specific location by herding it (target animal, then target tile). Used heavily in old "shepherd" quest content. Most players never train it.

Useful at: Quest-gated only. Skippable.

Lyonspyre changes: None.