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Getting Started

You've heard about Lyonspyre and want in. This is the ten-minute version: install, log in, make a character, learn the loop.

What you're getting into

Lyonspyre runs classic combat math: flat, readable damage, honest HP curves, no stat inflation, no insurance safety net, no item-property bloat. On top of that sits a layer of modern progression:

  • Dungeon Talents: talent trees you earn by hunting in a dungeon and spend on that dungeon's fights. Spec into Archery, Magic, three melee schools, Healing, Bard, Ocean, Utility or pet handling.
  • Affinity: seven elemental schools tied to your weapon, armour and accessory slots. Every slot grants a passive bonus and feeds an Ultimate proc.
  • Real PvM depth: bosses run on a threat table, so the tank actually tanks. Elites have mechanics you dodge. Dungeons pay you back over time.
  • Professions outside the skill cap: every character can mine, chop, skin, fish, smith, tailor, build and brew. Your seven skills go to fighting.

This isn't a theme-park grind. It's the old-school, hardcore realm we always wished someone would build, with the knobs turned the way they should have been.

Three things to do first

  1. Install the client: one launcher, one click. It bundles everything, so there's nothing else to install.
  2. Your first hour: spawn, pick your path, follow the road in to Elder Mara, run the opening quests, head to The Pit.
  3. Pick a build: how paths, skills, talents and affinity fit together, and the templates that work.

Useful in-game commands

Command What it does
[profile Your character hub: talents, affinity, skills, ledger, stats and presets
[talents Open your dungeon talent tree
[stats Your stat and damage breakdown
[lb Open the leaderboard
[autobandage Toggle auto-bandage on or off
[lycmds Every command, straight from the game

Help

We're on Discord. Drop into #help and someone will answer. The wiki is the long-form reference; Discord is real time.