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Leaderboard

A shard-wide scoring system that ranks every player across five categories — Gold Farmed, Monsters Killed, Harvesting, Power Procs and Guild Renown — over three time buckets (this week, this season, lifetime). The top-3 lifetime holders in each player category wear an honorific above their name. There's an in-game tab in your Profile gump and a public web view for anyone who isn't logged in.

How to use it

From inside the game

Command What it does
[lb Show the leaderboard URL in your chat — open it in your browser.
[lb refresh Force the snapshot to rebuild (top-100 lists, weekly bucket rollover) and re-push it to your panel.
[lb sync Push the current snapshot without rebuilding.

The full-fat leaderboard view also lives inside the Profile gump as a tab — click your paperdoll, then the "Leaderboard" tab.

From a browser

The public web view lives at http://104.200.30.212/dist/leaderboard/. It's anonymous, updated every 5 minutes, and shows the same data as the in-game view minus the "your rank" highlight strip.

Categories

Sum of every gold pile dropped by mobs you killed. Tagging a mob someone else loots gets you the kill credit but not the gold — the number stays honest to "what you personally banked."

One point per credited kill. Skips summons, controlled pets and any creature flagged NoKillAwards. Tamer kills land on the owner via the pet → control-master promotion, not the pet.

Logs, ore and fish all fold into one combined counter. One credit per harvested resource amount (so a 20-log swing counts 20). Leather skinning is on the v1.5 roadmap.

Every time one of your Resonance ultimates or active talent abilities fires. A single integer counter — the title catalog labels the #1 holder "Archmage of Procs."

Per-guild aggregate (not per-player). The snapshot rolls up guild renown and renders the guild-keyed leaderboard separately.

Titles

The top-3 lifetime holders of each player category get a bracketed honorific that shows up two places:

  • An overhead label above their name on single-click (gold for #1, silver for #2, bronze for #3).
  • A line in their OPL tooltip (Ctrl+Shift hover).
Category Rank 1 Ranks 2-3
Gold Farmed Goldking Gold Magnate
Monsters Killed Warlord Champion
Harvesting Master Harvester Harvester
Power Procs Archmage of Procs Channeler

A player who tops two categories wears the title of their better rank — e.g. Gold #2 + Kills #1 becomes "Warlord," not "Gold Magnate." Ties at the same rank fall to the first-listed category (Gold > Kills > Harvest > Power Procs).

Lifetime, not season

Titles deliberately use lifetime totals so a slip to #2 mid-week doesn't strip your title for an hour. Earned status, not running churn.

Behaviour notes

The leaderboard is event-driven — kills and harvests update player records in real time. Every 5 minutes a snapshot rebuild walks every player's record, sorts each category's top-100, refreshes the title-rotation cache and publishes a public web snapshot.

  • Persistence: every player record, including their week / season buckets and lifetime totals, is saved to disk with the world.
  • Season rollover: bump the current season id and rebuild — every record's season bucket auto-resets the next time it's touched.
  • Week rollover: lazy — each record stamps its current ISO week on touch and zeros the week bucket on mismatch.