Grid Loot¶
Open a corpse and the grid loot gump lays out every lootable item as a tile in a compact grid. Click a tile to pull that item into your loot bag (or your pack). It clears a corpse fast, without dragging items one at a time out of the container window.
Two toggles sit in the lower-right corner of the gump. Both are on by default and saved per character.
Block criminal looting¶
When checked, a click is blocked if grabbing that item would flag you as a criminal. Under Lyonspyre's rules, taking an item off an innocent (blue) corpse that isn't your own and isn't a party or guild member's flags you criminal - easy to do by accident mid-fight.
- Checked (default): clicks on a blue, non-yours, non-friendly corpse do nothing, with a brief "blocked" message (it won't flood your journal if you click repeatedly). Your own corpse, and any monster, criminal, or gray corpse, loots normally.
- Unchecked: every click loots. Use this when you mean to take the flag.
Block friendly¶
When checked, a click on a friendly (green) corpse - a party member's or guildmate's body - is blocked. Looting a friend's corpse doesn't flag you criminal, but this toggle makes taking their gear a deliberate choice instead of a reflexive click during a recovery.
- Checked (default): clicks on a party or guild corpse are blocked with a brief message. Toggle it off when you're intentionally helping carry a friend's gear out.
- Unchecked: friendly corpses loot normally.
Your own corpse is never blocked by either toggle.
How it tells corpses apart¶
The moment you open a corpse, the gump checks how that corpse stands to you: blue, friendly, your own, or other. It's the same standing the game uses everywhere else, so the toggles hold up on any corpse you walk up to, not just one whose death you happened to witness.
The toggles are guards, not the rules
The checkboxes stop the obvious blue and green cases before the click goes out. Whether an action actually flags you criminal is decided by the normal looting rules.