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Arcanum

Arcanum

Pure arcane attunement. Hits harder, crits sharper, and now and then hands back the mana you just burned.

Field Value
Id arcanum
Echo name an arcanum echo
Echo hue 0x486 (saturated violet)
Max per-slot level 10
Role Mage

Passive - spell damage

Every active level adds a flat point to your spell-damage multiplier. The catch: it's PvM-only. Cast at another player and the bonus simply doesn't apply.

Arcanum spell-damage multiplier

damage *= 1 + (activeArcanumLevel * 1 / 100)

Active level (sum) Spell-damage bonus
1 +1%
5 +5%
10 +10%
20 +20%
30 +30%
60 (6 slots × L10) +60%

This rides on top of the PvM 4× and global 0.5× knobs that already shape Magic Arrow, Flame Strike, and the rest - Arcanum layers in after them.

Passive - mana refund

Each cast gets a chance to come back free - the whole mana cost, refunded.

Arcanum mana-refund chance

if (rand(100) < activeArcanumLevel * 1) refund full mana cost

Active level (sum) Mana-refund chance per cast
1 1%
5 5%
10 10%
30 30%
60 (6 slots × L10) 60%

Roll under the threshold and the entire cost is returned. It stacks additively with whatever refund chance your skill and spellbook already give you.

Passive - spell crit

Arcanum carries a per-level spell-crit chance, +1% per active level.

Effect Per active level
Spell crit chance +1%

TBD - spell crit not yet wired

The number shows up in the panel and the OPL tooltip, but nothing in the spell pipeline reads it yet. Spell damage and mana refund are the two live Arcanum passives right now.

Ultimate - Arcane Cascade

Slot Arcanum into your Weapon and land a melee hit, and the Ultimate can proc.

  • Visual - a violet energy ring bursts on the target, with a head-layer aura on the attacker for the 15-second buff window.
  • Sound - the standard energy-bolt cue.
  • Flourish - restores 30 + 3·L mana to the attacker on proc.
Weapon-slot Arcanum level Mana restored on proc
1 33
3 39
5 45
7 51
10 60

Weapon-swing Ultimate on a mage

The proc fires on a weapon hit landed, never on a spell cast. So even an Arcanum mage has to swing a weapon and connect to trigger Arcane Cascade. That holds for every resonance Ultimate - see Ultimates for the shared mechanics.


See also